Kirby and the Forgotten Land is a an absolute blast, and the co-op capability allows for hours of fun with friends and family. Thank you to Nintendo for sending me a copy of Kirby and the Forgotten Land to review.
Fans of Kirby rejoice — there is a new game available in the Kirby franchise, and it is an absolute blast! Kirby and the Forgotten Land is an adventure game where players explore 3D stages and rescue adorable kidnapped Waddle Dees from the clutches of the ferocious Beast Pack. This game is laugh out loud fun as you get to explore the worlds in co-op mode with friends or family should you choose to, and turn Kirby into some truly adorable creations with Mouthful Mode.
While it is a fairly quick game, that we beat in just one weekend, there are a lot of layers to it. For those who need to complete everything when it comes to a video game like I do, all of the levels offer replayability, which is important in a game like this. At the end of each level, players will learn which special missions they did not complete to save all the Waddle Dees. This gives them the chance to go back and play the level again, to get 100% completion. Something I was sure to do, and that added even more fun to the game.
One of the best things about replaying a level, is that the collectible capsules change each time you play. This allows for more items to be collected, and thus the collection to be easier to complete.
Our favorite part about this game, however, is hands down Mouthful Mode. Kirby can inhale certain objects, and gain special abilities in doing so. He takes on the shape of these objects and somehow gets even cuter than he is. The staircase, with his tiny little face and arms poking out, has got to be my favorite, although they all made us laugh and giggle as we played.
All this being said, we are a gaming family of four and did have to take turns with the controllers for Kirby and the Forgotten Land. There are not enough couch co-op games that can accommodate four players and unfortunately, this is yet another one. There can only be two players at a time and yes, we all had fun as a family even when we weren’t the one controlling Kirby or the Bandana Waddle Dee, but I can’t help but think it would have even been more fun with four of us playing. Kirby games in the past have allowed this, so it was a bit disappointing.
The Beast Pack is actually super adorable, for the most part, and I truly felt awful running around and “killing” them. That being said, they are kidnapping Waddle Dees, so it was the right thing to do. This game is very reminiscent of Mario World type games, where there is a 3D level to beat, and secrets to unlock along the way. The more Waddle Dees you rescue, the more places you can unlock in the Waddle Dee village, which is a fun addition to the game.
The story in Kirby and the Forgotten Land is entertaining, with the only real issue being how quickly it can be beat. We played about twenty hours, maybe a little less, over the weekend and have completely beaten the game. That said, my 9 and 10 year old daughters have already started playing a second time through on their profiles. This game truly has me excited for the future of Kirby, I just have my fingers crossed for four player couch co-op next time around.
Rating: 3.5 out of 5
About Kirby and the Forgotten Land
Kirby is ready to rescue the kidnapped Waddle Dees in a new adventure! With the new Mouthful Mode, Kirby can inhale real-world objects & use moves different from copy abilities. Make a stop at Waddle Dee’s Weapons Shop, where copy abilities can be evolved! Evolving copy abilities will expand his range of attacks, change his appearance, and make him more powerful! Can Kirby restore peace to the mysterious world?
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Tessa Smith is a Rotten Tomatoes Tomatometer-approved Film and TV Critic. She is also a Freelance Writer. Tessa has been in the Entertainment writing business for almost ten years and is a member of several Critics Associations including the Critics Choice Association, Hollywood Critics Association, and the Greater Western New York Film Critics Association.